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Inspired by the 1979 classic Asteroids. Pilot your ship through a field of spinning rocks, shoot them apart, and survive as long as you can. Features momentum-based physics, wrap-around edges, and escalating difficulty with each wave.

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When the cluster regime started it reminded me a bit of my game :D the design/implementation of the idea are really cool.

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Cluster is no joke in the later chapters of the game. What was your game called?

Oh my, I only reached the 2nd chapter, fought red planes and it was tough but yet cool, I remembered my old Atari console haha

The game I mentioned can be found in my profile (I released it yesterday), it's probably not that similar but has similar vibes